2016-09-18

模倣子 Memetic Toolbox for Rapid Branding

Memetic Index
 
I just noticed this stuff on the margins of a search I was doing and followed a bit.  I don't know what these are, but some interesting (memetic) questions arise.
On-line "Girl Games"....?
"Mermaid New Baby"...?
The mermaid one was under the "mom" category in the top line of first link....actually, no, I can't seem to find where it was.  Perhaps things shift a lot. There are popularity ratings on everything, which is probably a treasure trove of data.
Anyway, let's chat about this later. This could be an interesting example of some simple "ideas" cobbled together which appeal to a large, broad base of people. I expect that these are very Lego-like and that there is a not an enormous amount of "finesse" involved in putting these images together, e.g,, "Barbie", "Elsa", "mermaid", "pregnant", "be a mommy", "look pretty", "make-up", "princess", etc., and perhaps they may be jammed together any which way and still work.
This could shed some light on how to build memetic nexuses quickly and easily which are guaranteed to have a pre-determined impact based on the MIAOs they contain and the populations (cohorts) which are beholden to those MIAOs (one could probably say "inured of" in the sense I have been using hitherto).
This could lead to a cookbook approach to the Holy Grail of Marketing, as I have been terming it, and to self-promotion, and could also explain the issues I face and have faced in marketing So-Soo-Yoo, i.e., there are no pre-existing MIAOs to appeal to (at least not in this country -- Japan may be another story, since very young children flocking to play the game with the at-least-tacit support of parents seems to be commonplace there).
Build a toolbox of MIAOs, either from whole cloth (expensive!) or from the environment, either as-is or with modifications (preferably minor), and then simply attach them willy-nilly to one's own product or idea, and this automatically pulls in the concomitant cohorts, supply the "message" (new memes attached to the combination of memes) within the context of the new "game" (in this example) or "fuzzy fun toy" product, or other appealing and iconic presentation. The cohorts are drawn to the presentation because of the familiar MIAOs, and one's own message is thereby attached and begins bouncing around in the course of the cohorts' normal use of said MIAOs.  Once in the flow of the memetic system (memeplex), i.e., in the memetic fabric of the minds of members of the cohort, it begins to "snowball" and connect to other memeplexes, possibly attach to new MIAOs.
Anyway, that's the theory. I'll have to have a closer squiz at these games to see if they actually look like this. Hopefully I not get a computer virus in the process (or a memetic one, either (^>^) ).

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